12.27 Central locations of guild, city and village.
Each guild and city or village in Avalon has a single location designated the 'centre' of the guildhouse or city/village homeland. It is a location used for various symbolic signifiers such as city conquest, guild-house occupation, etc. You will notice the central location of a city or village by the huge jet-black milestone bearing its name. Below is a list of guilds and their respective central locations:
Knights Guild "The Council Room of the Knights Guild"
Mages Guild "Mage's sitting-room"
Thieves Guild "Rock-walled common area"
Sorcerers Guild "Mausoleum"
Animists Guild "Glade of wildflowers"
Rangers Guild "Meeting Hall"
Astrologers Guild "Room of Sorrow"
Brigands Guild "Summit of the Ash"
Seers Guild "Dark meeting room"
Alchemists Guild "Alchemical Laboratory"
Artisans Guild "Chamber of Lore"
Bards Guild "Courtyard of Song"
Loremasters Guild "Meeting Halls"
Cavaliers Guild "Meeting and dining halls"
Enchanters Guild "Hall of the Enchanters"
Necromancers Guild "Assemblage of the Necromancer"
Warlocks Guild "Monolithic library"
Wizards Guild "Shrine to the Elemental"
Templars Guild "Halls of the Elders"
Assassins Guild "Before a Trapdoor"
Warriors Guild "Chamber of the Obelisk"
Mystics Guild "Central Chamber"
Apostles Guild "Guild meeting hall"
Druids Guild "Druid's Circle"
Type HELP GUILDS for a list of guilds along with guildmasters and guildpatrons; and HELP TUTORS for a list of the CCC guild tutors (responsible for teaching and giving out guild honour qusts) and their whereabouts.
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